Ruins


Ruins
Unreal Tournament Map
Version 1.00 - May 2001
Copyright 2001 Jason Dudley, All Rights Reserved.
www.lilchips.com/unreal


Copyright Notice and Disclaimer

This map design and its accompanying texture package are copyrighted material; you are not allowed to create derivitive works based on this map or any of its components or meshes; you are not allowed to use any of the custom textures accompanying this map.



MAP REQUIREMENTS

CPU:	Celeron or PIII 400MHz or better recommended
3D:	3Dfx or GeForce video accelerator recommended

UT:	Unreal Tournament version 4.36 or higher recommended

Additional Texture Packages:
Only the stock Unreal Tournament texture packages were used along with the DGEarth custom package included.

I recommend playing this map with the Unreal Bonus Pack #2 from Digital Extremes to give you volatile (exploding) ammo and weapons, and also use the JumpMatch Mutator.  This is my favourite combination for playing most maps.

Also note that due to the large open area and viewing distance of this map, It will have heavier system requirements than many maps.  I felt the loss of some framerate was worth staying true to the original concept for the map.



MAP FEATURES

  Vigorously tested Bot AI.

  Surreal immersive environment.

  Environmental creatures.

  Custom scripted Nali natives.

  Large indoor/outdoor play area allowing strategic freedom of playing styles.


THANKS

Thanks to the people who made Unreal and Unreal Tournament, especially the coders, artists, texture makers, the UnrealEd coder [which is a great editor], et al.



ABOUT

Jason Dudley is a 2D/3D graphic artist and music composer who's hobbies include PC gaming.  I am a large fan of multiplayer games utilizing full interactive 3d environments.  I personally believe UT is the best game engine to date for this, and greatly enjoy devoloping levels for it.  In the future, I hope to include some of my own musical compositions in my levels.
